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Changeling the Lost

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Post  Mr Nay Tue Jun 08, 2010 12:38 pm

http://www.white-wolf.com/changeling/index.php?line=intro
It is about faeries, but these are the kind with hag faces and spider legs who snatch up children to tend flesh eating gardens in ash coated cities of black glass.

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Post  cro5point Sun Jun 13, 2010 1:03 am

all this sort of dark Alice in wonder land mirror world style stuff, like i was say at your the other night, i think ep and this cross over would be great.
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Post  Mr Nay Tue Jun 15, 2010 10:54 am

Here is that link to a thread discussing Changeling inspirations
http://forums.white-wolf.com/cs/forums/t/294.aspx
I dont think I will tie EP into the game though. We can play EP or Corp later on.

Here is a little blurb from a Storyteller selling a noob on Changeling the Lost

The character's a survivors. They have escaped from the Fae. They have escaped their durance. Whether they were stolen as a child, tricked, captured or went willingly the character's spent time in Arcadia, the realm of the Fae. Time spent with the Fae or in Arcadia changes a normal person. These changes allow them to survive in their durance - it could have been only a few seconds or it could have been years. A person becomes a Changeling.

Changelings that were able to escape Arcadia and the Fae did so by dreaming that they would make back home one day. Back to the Families, friends, job, loved ones, places - the things that gives one hope something to live for, some where to go back to.

As has been mentioned the game actual starts with the Character's escape and make it back "home".

Time passes differently in Arcadia and with the Fae. The character could have been take as child, growing into a man and escaping back home to find that only a day has passed. How does this man get his life back? Worse he goes home and spots himself still as a child playing with the other kids. How does he tell his family that "their" kid is an imposter?

Or maybe the character was seduced for an evening of pleasure that seemed more like a dream and wakes up back in their bed only to find that they have been missing for years. Family members don't believe the character after all he/she couldn't be their missing loved one because he/she is too young.

Or... it could go any number of ways. But the character fitting back into society and trying to get his/her life back is only one element of the game.

Changelings look like eveybody else a "mask" hides their true appearance. Only other Changelings, the Fae, and other creatures from Arcadia and the Hedge can see past this illusion - most of the time.

Another element is that the character is on the run, escaped. It's only a matter of time till they come looking for you - when I say "they", I mean the Fae, the Gentry, also known as the Others. The Gentry will find you and drag you back and that would be a fate worse than death...

Characters quickly learn that there are others that have escaped and live in Free Hold, communities, for safety in numbers. Most of them have found ways to hide themselves by making bledges to a Court, A season or even to one another Changeling. It helps hide the Changelings from Them.

Nothing is free - you have to earn your keep, you'll have to make promises, quid pro quo...

Worse, the character knows he's not human any more - any reflection will remind him how he's been mark by his durance. He also needs to feed off of people's emotions.

Dreams, nightmares blur as does reality - it is a game of "beautiful madness".

None of this can be real.

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Post  cro5point Thu Jun 17, 2010 12:13 pm

i think the guy the wrote Pilo family circus must of read changeling.
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Post  Mr Nay Thu Jun 17, 2010 2:08 pm

Awesome, I am gonna get into it soon.

Btw, there is a darkling kith in changeling called a Mirrorskin.
Basically a mirrorskin can change his features to mimic others,

I have been thinking of a mirrorskin with a twisted clown's face sewn on in place of his original face that gives him the shapeshifting ability.

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Post  cro5point Fri Jun 18, 2010 11:53 pm

sounds cool like a ultra evil the mask.
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